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I was cleaning the inbox of my email account and found this interesting article about Heart Attack. Well we got to admit that heart ailment is one of the dreaded disease of many and could lead to death if not treated early. The article below, discusses a few tips and things to do if you are in that predicament.
Let’s say it’s 6.15p m and you’re going home (alone of course), after an unusually hard day on the job. You’re really tired, upset and frustrated. Suddenly you start experiencing severe pain in your chest that starts to adiate out into your arm and up into your jaw. You are only about five miles from the hospital nearest your home. Unfortunately you don’t know if you’ll be able to make it that far. You have been trained in CPR, but the guy that taught the course did not tell you how to perform it on yourself.

HOW TO SURVIVE A HEART ATTACK WHEN ALONE
Since many people are alone when they suffer a heart attack, without help,the person whose heart is beating improperly and who begins to feel faint, has only about 10 seconds left before losing consciousness. However,these victims can help themselves by coughing repeatedly and very vigorously. A deep breath should be taken before each cough, and the cough must be deep and prolonged, as when producing sputum from deep inside the chest.
A breath and a cough must be repeated about every two seconds without let-up until help arrives, or until the heart is felt to be beating normally again. Deep breaths get oxygen into the lungs and coughing movements squeeze the heart and keep the blood circulating.. The squeezing pressure on the heart also helps it regain normal rhythm. In this way, heart attack victims can get to a hospital. Tell as many other people as possible about this. It could save their lives!!
Pls forwad this message to as many friends as possible…
A cardiologist says If everyone who gets this mail sends it to 10 people, you can bet that we’ll save at least one life.
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Image courtesy of : http://www.nhlbi.nih.gov
Blizzard cites piracy as one of the reasons to nix LAN support
With the upcoming release of Valve’s Left 4 Dead 2 still causing some gamers to froth at the mouth, the latest announcement from another of gaming’s darling developers Blizzard is sure to cause a fresh batch to bubble forth. After enduring the ire of loyal fans by splitting the sequel into a trilogy, Blizzard dropped the second proverbial Terran Nuke when it announced StarCraft II will not support LAN play, with multiplayer being exclusive to Blizzard’s updated Battle.net service.
“We don’t have any plans to support LAN,” VP of game design Rob Pardo told IncGamers in an interview Sunday. This was later confirmed with a statement from Blizzard PR rep Bob Colayco:
We don’t currently plan to support LAN play with StarCraft II, as we are building Battle.net to be the ideal destination for multiplayer gaming with StarCraft II and future Blizzard Entertainment games. While this was a difficult decision for us, we felt that moving away from LAN play and directing players to our upgraded Battle.net service was the best option to ensure a quality multiplayer experience with StarCraft II and safeguard against piracy.
Several Battle.net features like advanced communication options, achievements, stat-tracking, and more, require players to be connected to the service, so we’re encouraging everyone to use Battle.net as much as possible to get the most out of StarCraft II. We’re looking forward to sharing more details about Battle.net and online functionality for StarCraft II in the near future.
Users of pirated copies of games will often utilize LAN-over-VPN programs or services, such as Hamachi, in order to form ad-hoc gaming communities. By removing the ability for LAN play, Blizzard hopes to nip this in the bud and bring more gamers to their revamped Battle.net service.
Thankfully, the rumors about Battle.net becoming a paid service are untrue for the moment; at least if you live in North America or the European Union
. Pardo hinted that due to Asia being “a little different how they do things” some features might require microtransactions, similar to the ability to pay additional money to transfer servers in World of Warcraft.
StarCraft II is currently scheduled for a late-2009 release; as long as “it is ready.”
Source: Dailytech